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Diesel Runner

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Devlog

  • Big update: brutal collisions, day/night cycle, and a sprite HUD
    August 26, 2026 by msn2wolf
    Three updates landed on the Iron Highway today, driven directly by player feedback. COLLISIONS THAT HURT Raiders were too easy to shrug off. Every enemy class is tougher now - trash health scales much... Continue reading
  • Horde update: Vampire Survivors-style raider swarms + AI-painted textures
    August 25, 2026 by msn2wolf
    Two big updates rolled onto the Iron Highway this week. RAIDER HORDES The sparse enemy waves are gone. Raiders now pour onto the road in a continuous stream, Vampire Survivors style, on top of periodi... Continue reading
  • Patch: finger-follow touch steering (drag the bike!)
    August 25, 2026 by msn2wolf
    First player feedback arrived within hours of launch, straight from a phone: "touch doesn't work, the bike slams into the right barrier." THE BUG The original controls split the screen into halves - h... Continue reading
  • Diesel Runner is live - from River Raid homage to dieselpunk highway war
    August 25, 2026 by msn2wolf
    Diesel Runner started life as a question: how much of a complete game can an AI build end to end? The answer is now playable in your browser - a dieselpunk arcade shooter where you ride a leaking scra... Continue reading
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